Cody Pallo

Futurism

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MetaGraffiti - Spatial Historical Media Network

November 1, 2017

MetaGraffiti is a media browser that turns the world into a historical library. Problem What is the experience of a library and how can MetaGraffiti reproduce that experience? Solution Here’s how MetaGraffiti works. MetaGraffiti is one site with one database. Much like Wikipedia, all content is interrelated. Like Yelp it…

This solution has been partially realized by Google, after this article was published, and was revealed at Google I/O in 2022. I was not part of this team.

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Eospaces - Spatial XR Web Browser

April 22, 2017

Eospaces is an XR web browser designed to be shared with friends and used as a form of personal expression. To begin, let’s imagine that we had a virtual blank slate or white cube. One that we could decorate with anything we wanted. We could scan our own room, for…

This solution has been partially realized by Meta, after this article was published, and was revealed at Oculus Connect in late 2017. I was not part of this team.

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Supernalis - The Global Operating System

March 10, 2017

There are some challenges with non-game immersive computing. The primary one is fitting services under the umbrella of an operating system. Some services might include; complex networked communication, creative applications and the distribution of creative assets, how history is recorded and experienced for future generations or just in retrospect of…

This solution has been partially realized by Google, after this article was published, and was revealed at Google I/O in 2022. I was not part of this team.

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Honey Dynamite - Early Immersive Experience Concepts

July 14, 2016

APPS Tap — July 14, 2016 This is a ball used for a game that is a cross between pinball and tennis. Tap it, and it floats toward another user over a virtual divide. As the levels progress, more difficult terrane is added. If it hits a surface (virtual or physical) too…

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