NOISEPRISM

3D & XR

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Untold Gold: A Standard of Beautiful Behavior

November 26, 2021

Always on, everyday, Augmented Reality glasses will influence the very future of humanity's governance, not just what looks “cool” in the mirror. By applying common sense in an unconventional way, it will seem obvious enough that most may wonder how they missed it. Let’s say future AR glasses are connected…

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Thinkithing v2.0: Interactive Comic Book Data Visualization

November 18, 2021

Lately I’ve been trying to conceptualize useful illusions. Interrelated visual components which are intended to solve practical communication problems in the moment. Ways to covey ideas visually while in the act of talking with the help of AI applying related multimedia. The idea is for efficient knowledge transfer between another…

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Surreal Computing: Discovering the Laws of Our Dreams

November 15, 2021

OverviewThis is an ongoing list of UI Pattern inspiration which may help Designers and Artists ideate XR (VR/MR/AR/RR) related experiences. All items on these lists contain properties which make them potentially interactive. Add any contributions to the comments section.Building BlocksSpaces: Building Coverings Dioramas Galleries Game Rooms Homes Libraries Lobbies Offices…

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Mind Walk: A Travel Journal and Mind Mapping Tool in One

November 2, 2021

I love the concept of making games as art or educational games in general. Stimulating real world results with game based media can be tricky though. People don't always retain the sentiments they have right after playing these games and it's hard to get us to do things that don't…

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Dating Doors: How Making Friends in VR Might Work

October 13, 2021

In this Virtual Reality (VR) app, one starts off in an apartment unit that they can decorate however they like. They choose objects from a menu that expresses who they are. Each object they pick from a catalog has a meaning. For example they can choose a clock that is…

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Art Meltdown: A Plea for an End to Media Consolidating

August 28, 2021

If there is one thing I’d like to see change in the next few years, it’s our dependency on renting digital media. We became culturally powerless as soon as we detached images, music, video, art, and interactive media from their physical form. Companies have been doing all in their power…

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Physical Plain: The definitive AR/VR file browser solution

May 26, 2021

My last project "ZinePub" was a file browser in the form of a physical book. I started building a version of this as an iOS app with a binder that has markers on 50 pages of tab dividers. The idea was to make a way to traverse documents that could…

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Groove Pretender: Super Hero Cartoon Dance Party

April 29, 2021

As an AR/VR (XR) Product Designer, I came up with an idea for an app back in 2018 for a company, who I think went out of business by now. I’m not allowed to divulge who, I was told it was too futuristic. What I can share is my own…

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Semiotic Weapon: A Symbolism Game for Augmented & Virtual Reality

April 22, 2021

I’d like to share what I feel is a somewhat important educational game, yet to be made (to my knowledge). It is not unlike the card game of war. I feel just about everyone should play this to learn about a new form of instant communication that Augmented and Virtual…

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KeenBird: Apps that are your friends

April 22, 2021

With the concept of the virtual assistants In extended reality our relationship with our software may take on new meaning. I believe It’s short sighted to speak of having just one virtual assistant for all uses. It would be more interesting to have the choice to have every app be…

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ZinePub: The Futility of Paper Media

February 20, 2021

There is a way to make paper media even less useful than it is today. Think if we all had a large journal like device and the pages were all white and a little thick and bendable. Imagine this as a Bluetooth Augmented Reality (AR) Glasses Interface. Say that…

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Plastic Tactics: The Futility of the Digital Medium

January 26, 2021

When we dream, it’s as if our mind is acting in a theater of illusions, attempting to make sense of our experiences in life. Is this where the communication arts are heading? A neurologist once did a study where he remotely tapped on a participants body in different locations,…

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